Extras

Bunker Jumper

Spring 2025 Godot jam — UI programmer & Aseprite support.

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Overview

Spring 2025 Godot jam — UI programmer & Aseprite support.

First Godot shipping experience focused on HUD/menu animation plus early sprite experiments in a fast collaborative room.

GodotGDScriptAseprite

Interface animation

Authored UI nodes, timing scripts, and tweened transitions that sell gameplay feedback.

Art experiments

Supporting Aseprite passes including enemy animation explorations—not all landed in the final cut.

Challenges

  • First-time Godot usage plus first-time animation scripting created a steep ramp.
  • Simultaneous growth in both coding and animation skills.
  • Some created assets were not integrated in final release.

Reflection

  • Shoutout to that cracked team.
  • This was my first Godot run, and I was definitely still leveling up.
  • I did some cool stuff for where I was at, but this project really motivated me to go harder in Tower Ascent and Spindrive.